Dr. Sullivan is an Assistant Professor in Digital Media and head of the Experimental Game Lab at Georgia Tech.
She received her PhD in Computer Science from University of California, Santa Cruz, where she created an artificial intelligence framework to support playable stories - stories that adapted and changed based on player choice. Her research explores the ways we can encourage and enable underrepresented voices in games. Her current research focuses predominantly at computational craft through craft-based games, STEM education through the lens of crafting, and studying how narratives are told in crafting communities.
Dr. Sullivan's papers have appeared in conferences on games and tangible interfaces, and her work has been shown internationally and at the SAAM Arcade event at the Smithsonian American Art Museum. She is the research lead on a $300K NSF AISL grant focusing on computational thinking workshops for adult quilters.