B.S. in Literature, Media, and Communication
The Bachelor of Science in Literature, Media, and Communication (LMC) (formerly named Science, Technology, and Culture) is the oldest undergraduate degree program in the Ivan Allen College for the Liberal Arts at Georgia Tech. This program offers a thorough education in the different modes of representation that structure our technological and global world. Program graduates will have both significant theoretical and hands-on experience with novels, films, games, comic books, web pages, and scientific documents. By learning the modes of communication common to science, technology, and the humanities, LMC graduates are prepared to become leaders at the creative intersections of art, science and technology.
LMC students take classes across six paths or “threads” of study, eventually choosing two threads as their major fields of study. These threads include Literature; Media; Communication; Social Justice Studies; Design; and Science, Technology, and Culture. This prepares them to intern in fields including journalism, marketing, graphic design, videography, and educational policy. Many LMC alumni go on to graduate school in literature, communication sciences, and interactive entertainment studies or professional school in law, health, and social work. Other graduates pursue careers in fields ranging from graphic art and photography to client advocacy and medical administration to library services and arts administration.
Learn more about Literature, Media, and Communication at Georgia Tech.
B.S. in Computational Media
The Bachelor of Science in Computational Media (BSCM) was developed in recognition of computing’s significant role in communication and expression, and is a joint offering between the College of Computing, the School of Literature, Media, and Communication within the Ivan Allen College of Liberal Arts, and the School of Music within the College of Design. These three distinct units offer CM majors a thorough education in understanding the computer as an expressive medium, and in creating interactive media not only with commercial software packages but also by writing code.
CM majors work as interns in the design and development of video games, animation, special effects, and user interfaces. Most CM alumni have gone on to work for major video-game studios and interactive-media firms. Some are now pursuing graduate degrees in digital media, human-computer interaction, and even film studies.
The BSCM curriculum gives students a grasp of the computer as a medium: the technical, the historical-critical, and the applied. Students gain significant hands-on and theoretical knowledge of computing, as well as an understanding of visual design and the history of media. Our graduates are uniquely positioned to plan, create, and critique new digital media forms for entertainment, education and business.
Learn more about Computational Media at Georgia Tech.